
Mindful Claude
A guided breathing exercise above the prompt while Claude works
Animated scenes above the prompt that grow with every tool call Claude makes

A five-row band above the prompt shows a small animated scene, and Claude's work feeds it. In the train scene every tool call couples a wagon, colored by the kind of call (reads, edits, shell commands), and when the turn ends the train pulls into a station named for the turn. There are eleven scenes: an aquarium where each call is a fish, a bonsai that grows a little every turn, a skyline that gains a floor with each edit, stars, weather, the train, Game of Life, a heart monitor, a fireplace, digital rain and a lofi desk. A failed call shows too: a shark, a blackout, a storm or a wagon throwing sparks.
/ambient opens a picker with a key per scene and the settings. /ambient <scene> picks one by name, for example /ambient train./ambient next and /ambient prev step through the scenes, and /ambient list names them all./ambient off and /ambient on remove the band and bring it back./ambient rows <3-10> sets the band's height, and /ambient when working shows it only while Claude works (always is the default)./ambient shuffle on picks a new scene every turn. /ambient replant plants a new bonsai./ambient sound on plays each scene's quiet loop and a short sound per call. /ambient volume <0-100> sets how loud./ambient weather <city> makes the weather scene follow the real sky there. /ambient weather off stops it./ambient hint off takes them away./ambient weather <city> (or auto): it looks the place up once on Open-Meteo, then asks for the weather there every 15 minutes.
A guided breathing exercise above the prompt while Claude works

A tiny local model types a short story above the prompt about what Claude is doing

Every Claude session on your machine in one table, with handoffs and cleanup

A virtual pet that eats Claude's edits and grows into one of eight adults