
Boss Fight
Failing tests summon a pixel boss, and every fix lands a hit until it's knocked out
A T-rex runner in a pane where Claude's tool calls become obstacles

Run /dino and a T-rex runner opens in a pane, inspired by Chrome's offline game. While a run is on, every tool call Claude makes sends a crate down the track with the tool's name in the corner, and every call that fails sends a low bird. When Claude finishes its turn or stops to ask for a permission, the run pauses and a toast tells you why. Your best score sits at the end of the line under the prompt.
/dino opens the game. Open it before you send a prompt: /dino isn't one of the commands that runs while Claude is busy./dino stop closes it. /dino stats shows your runs, best and average./dino mini turns on a small dino that plays itself above the prompt while Claude works (/dino mini off turns it off)./dino sound and /dino hi switch the sounds and the best score under the prompt on or off./dino top, T between runs, or joining with /dino name <name>. Once you've joined, runs that beat your best are sent to the author's server as the run's seed and your moves (not tool names or anything else from the session). /dino leave deletes your runs there.
Failing tests summon a pixel boss, and every fix lands a hit until it's knocked out

Tower defense where every enemy is one of Claude's real tool calls

Nine games and a pet above the prompt, paused when Claude finishes its turn

A 30-second pixel-art shooting gallery above the prompt